Global (AMER, APAC, BRICS and EMEA) Game Localization Services Market Size, Status and Forecast 2019-2025 (Includes Business Impact of COVID-19)

  • TBI716883
  • November 11, 2019
  • Global
  • 134 pages
  • TSCIR
                                          

Abstract, Snapshot, Market Analysis & Market Definition: Game Localization Services Market

Game localization is the process of modifying a video, computer, or mobile game to adapt to the needs and preferences of players in a different geographic region. In 2018, the global Game Localization Services market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025. This report focuses on the global Game Localization Services status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Game Localization Services development in United States, Europe and China.

Market Segmentation, Outlook & Regional Insights: Game Localization Services Market

Segmentation by Product Type: Breakdown of data from year 2014 to 2019 and forecast until 2025: On-premise Cloud-based Segmentation by Application: Breakdown of data from year 2014 to 2019 and forecast until 2025: Individual Enterprise Others Market segment by Regions/Countries, this report covers United States Europe China Japan Southeast Asia India Central & South America

Key Players, Recent Developments & Sector Viewpoints: Game Localization Services Market

ABBYY Localize Direct AD VERBUM Alconost All Correct Group Andovar Aspena Day Translations DYS Translations Game Localization Network Keywords Studios Level Up Translation JBI Studios Morningside Translations Pangea Translation Services

Key Insights Covered: Exhaustive Game Localization Services Market

1. Market size (sales, revenue and growth rate) of Game Localization Services industry. 2. Global major manufacturers' operating situation (sales, revenue, growth rate and gross margin) of Game Localization Services industry. 3. SWOT analysis, New Project Investment Feasibility Analysis, Upstream raw materials and manufacturing equipment & Industry chain analysis of Game Localization Services industry. 4. Market size (sales, revenue) forecast by regions and countries from 2019 to 2025 of Game Localization Services industry.

Research Methodology: Game Localization Services Market

  • Data collection and base year analysis is done using data collection modules with large sample sizes. The market data is analyzed and forecasted using market statistical and coherent models. Also market share analysis and key trend analysis are the major success factors in the market report. To know more please Request a Sample Report.
  • Demand Side Primary Contributors: OEMs, Industrial Professionals, Researches, Suppliers and Distributors, Group Purchasing Organizations, Associations, Insurers, Universities, Technological Writers, Scientists, Promoters, Investors among others.
  • Supply Side Primary Contributors: Product Managers, Marketing Managers, C-Level Executives, Distributors, Market Intelligence, Regulatory Affairs Managers among others.

1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered
1.4 Market Analysis by Type

1.4.1 Global Game Localization Services Market Size Growth Rate by Type (2014-2025)

1.4.2 On-premise

1.4.3 Cloud-based
1.5 Market by Application

1.5.1 Global Game Localization Services Market Share by Application (2014-2025)

1.5.2 Individual

1.5.3 Enterprise

1.5.4 Others
1.6 Study Objectives
1.7 Years Considered2 Global Growth Trends
2.1 Game Localization Services Market Size
2.2 Game Localization Services Growth Trends by Regions

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