Abstract, Snapshot, Market Analysis & Market Definition: Game Localization Services Market
Game localization is the process of modifying a video, computer, or mobile game to adapt to the needs and preferences of players in a different geographic region. In 2018, the global Game Localization Services market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025. This report focuses on the global Game Localization Services status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Game Localization Services development in United States, Europe and China.
Market Segmentation, Outlook & Regional Insights: Game Localization Services Market
Segmentation by Product Type: Breakdown of data from year 2014 to 2019 and forecast until 2025:
On-premise
Cloud-based
Segmentation by Application: Breakdown of data from year 2014 to 2019 and forecast until 2025:
Individual
Enterprise
Others
Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India
Central & South America
Key Players, Recent Developments & Sector Viewpoints: Game Localization Services Market
ABBYY
Localize Direct
AD VERBUM
Alconost
All Correct Group
Andovar
Aspena
Day Translations
DYS Translations
Game Localization Network
Keywords Studios
Level Up Translation
JBI Studios
Morningside Translations
Pangea Translation Services
Key Insights Covered: Exhaustive Game Localization Services Market
1. Market size (sales, revenue and growth rate) of Game Localization Services industry.
2. Global major manufacturers' operating situation (sales, revenue, growth rate and gross margin) of Game Localization Services industry.
3. SWOT analysis, New Project Investment Feasibility Analysis, Upstream raw materials and manufacturing equipment & Industry chain analysis of Game Localization Services industry.
4. Market size (sales, revenue) forecast by regions and countries from 2019 to 2025 of Game Localization Services industry.
Research Methodology: Game Localization Services Market
- Data collection and base year analysis is done using data collection modules with large sample sizes. The market data is analyzed and forecasted using market statistical and coherent models. Also market share analysis and key trend analysis are the major success factors in the market report. To know more please Request a Sample Report.
- Demand Side Primary Contributors: OEMs, Industrial Professionals, Researches, Suppliers and Distributors, Group Purchasing Organizations, Associations, Insurers, Universities, Technological Writers, Scientists, Promoters, Investors among others.
- Supply Side Primary Contributors: Product Managers, Marketing Managers, C-Level Executives, Distributors, Market Intelligence, Regulatory Affairs Managers among others.