Abstract, Snapshot, Market Analysis & Market Definition: Global eSports Betting Market
Esports (also known as electronic sports, e-sports, or eSports) is a form of competition using video games. Most commonly, esports takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. In 2018, the global eSports Betting market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025. This report focuses on the global eSports Betting status, future forecast, growth opportunity, key market and key players. The study objectives are to present the eSports Betting development in United States, Europe and China
Market Segmentation: Global eSports Betting Market
Segmentation by Product Type : Breakdown of data from year 2014 to 2019 and forecast until 2025:
LOL
CS:GO
Dota 2
Overwatch
Other
Segmentation by Application : Breakdown of data from year 2014 to 2019 and forecast until 2025:
Entertainment
Commercial
Other
Top Companies & Key Players: Global eSports Betting Market
The report offers a detailed analysis of several leading eSports Betting manufacturers including:
William Hill
GVC Holdings
888 Holdings
Kindred Group
Paddy Power Betfair
Amaya gaming
Bet365 Group
Bet-at-home.com
BetAmerica
Betfred
Betsson
Draft Kings
Fan duel
Gala coral group
Ladbrokes
Sportech
TVG
Twinspires
Watch and Wager
Key Insights Covered: Global eSports Betting Market
1. North America, Europe, Asia Pacific, Middle East & Africa, Latin America market size (sales, revenue and growth rate) of eSports Betting industry.
2. Global major manufacturers' operating situation (sales, revenue, growth rate and gross margin) of eSports Betting industry.
3. Global major countries (United States, Canada, Germany, France, UK, Italy, Russia, Spain, China, Japan, Korea, India, Australia, New Zealand, Southeast Asia, Middle East, Africa, Mexico, Brazil, C. America, Chile, Peru, Colombia) market size (sales, revenue and growth rate) of eSports Betting industry.
4. SWOT analysis, New Project Investment Feasibility Analysis, Upstream raw materials and manufacturing equipment & Industry chain analysis of eSports Betting industry.
5. Global market size (sales, revenue) forecast by regions and countries from 2019 to 2024 of eSports Betting industry.
Research Methodology: Global eSports Betting Market
- Data collection and base year analysis is done using data collection modules with large sample sizes. The market data is analyzed and forecasted using market statistical and coherent models. Also market share analysis and key trend analysis are the major success factors in the market report. To know more please Request a Sample Report.
- Demand Side Primary Contributors: OEMs, Industrial Professionals, Researches, Suppliers and Distributors, Group Purchasing Organizations, Associations, Insurers, Universities, Technological Writers, Scientists, Promoters, Investors among others.
- Supply Side Primary Contributors: Product Managers, Marketing Managers, C-Level Executives, Distributors, Market Intelligence, Regulatory Affairs Managers among other