Reports


TBIQYR25460-Global Automotive Augmented Reality and Virtual Reality Market Research Report 2019

  • TBI944860
  • March 22, 2019
  • Global
  • 107 pages
  • QY Market Research
                                              Augmented reality (AR) is a technology that adds on or layers digital media, such as touch feedback, graphics, 3D models, and sound, on a real world environment to enhance user experience and interaction. Virtual reality (VR) is a computer simulated reality that is achieved through replicating an environment into an interactive three-dimensional experience to a user. T

The global Automotive Augmented Reality and Virtual Reality market is valued at 2140 million US$ in 2018 is expected to reach 506600 million US$ by the end of 2025, growing at a CAGR of 98.1% during 2019-2025.
This report focuses on Automotive Augmented Reality and Virtual Reality volume and value at global level, regional level and company level. From a global perspective, this report represents overall Automotive Augmented Reality and Virtual Reality market size by analyzing historical data and future prospect. Regionally, this report focuses on several key regions: North America, Europe, China and Japan.
At company level, this report focuses on the production capacity, ex-factory price, revenue and market share for each manufacturer covered in this report.

The following manufacturers are covered:
    Continental
    HARMAN International
    Microsoft
    Visteon
    Volkswagen
    HTC
    NVIDIA
    Unity
    AutoVRse
    Bosch
    DENSO

Segment by Regions
    North America
    Europe
    China
    Japan

Segment by Type
    AR
    VR

Segment by Application
    Passenger Vehicle
    Commercial Vehicle
 

Table of Contents

Executive Summary
1 Automotive Augmented Reality and Virtual Reality Market Overview
    1.1 Product Overview and Scope of Automotive Augmented Reality and Virtual Reality
    1.2 Automotive Augmented Reality and Virtual Reality Segment by Type
        1.2.1 Global Automotive Augmented Reality and Virtual Reality Production Growth Rate Comparison by Type (2014-2025)
        1.2.2 AR
        1.2.3 VR
    1.3 Automotive Augmented Reality and Virtual Reality Segment by Application
        1.3.1 Automotive Augmented Reality and Virtual Reality Consumption Comparison by Application (2014-2025)
        1.3.2 Passenger Vehicle
        1.3.3 Commercial Vehicle
    1.4 Global Automotive Augmented Reality and Virtual Reality Market by Region
        1.4.1 Global Automotive Augmented Reality and Virtual Reality Market Size Region
        1.4.2 North America Status and Prospect (2014-2025)
        1.4.3 Europe Status and Prospect (2014-2025)
        1.4.4 China Status and Prospect (2014-2025)
        1.4.5 Japan Status and Prospect (2014-2025)
    1.5 Global Automotive Augmented Reality and Virtual Reality Market Size
        1.5.1 Global Automotive Augmented Reality and Virtual Reality Revenue (2014-2025)
        1.5.2 Global Automotive Augmented Reality and Virtual Reality Production (2014-2025)

2 Global Automotive Augmented Reality and Virtual Reality Market Competition by Manufacturers
    2.1 Global Automotive Augmented Reality and Virtual Reality Production Market Share by Manufacturers (2014-2019)
    2.2 Global Automotive Augmented Reality and Virtual Reality Revenue Share by Manufacturers (2014-2019)
    2.3 Global Automotive Augmented Reality and Virtual Reality Average Price by Manufacturers (2014-2019)
    2.4 Manufacturers Automotive Augmented Reality and Virtual Reality Production Sites, Area Served, Product Types
    2.5 Automotive Augmented Reality and Virtual Reality Market Competitive Situation and Trends
        2.5.1 Automotive Augmented Reality and Virtual Reality Market Concentration Rate
        2.5.2 Automotive Augmented Reality and Virtual Reality Market Share of Top 3 and Top 5 Manufacturers
        2.5.3 Mergers & Acquisitions, Expansion

3 Global Automotive Augmented Reality and Virtual Reality Production Market Share by Regions
    3.1 Global Automotive Augmented Reality and Virtual Reality Production Market Share by Regions
    3.2 Global Automotive Augmented Reality and Virtual Reality Revenue Market Share ...
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