Affective Computing Market By Technology (Touch-Based and Touchless), By Software (Gesture Recognition, Speech Recognition, Enterprise Software, Facial Feature Extraction, and Analytics Software), By Hardware (Sensors, Cameras, Storage Devices and Processors, and Others), and By Vertical (BFSI, Media & Entertainment, Government, Defense, Healthcare, IT & Telecom, Retail, and Automotive)-Global Industry Analytics, COVID-19 Business Impact, and Trends, 2020–2029

  • TBI451559
  • July 24, 2020
  • Global
  • 132 pages
  • SAC Insights
                                          

Abstract

The report analyzes and forecasts the affective computing market on a global and regional level. The study offers past data from 2016 to 2018 along with a forecast from 2019 to 2025 based on revenue (USD Billion). The assessment of affective computing market dynamics gives a brief thought about the market drivers and restraints along with their impact on the demand over the years to come. Additionally, the report also includes the study of opportunities available in the affective computing market on a global level. The report gives a transparent view of the affective computing market. We have included a detailed competitive scenario and portfolio of the leading vendors operating in the affective computing market. To understand the competitive landscape of the affective computing market, an analysis of Porter’s Five Forces model for the market has also been included. The study encompasses a market attractiveness analysis, wherein all the segments are benchmarked based on their market size, growth rate, and general attractiveness. The study provides a crucial view of the affective computing market by segmenting it based on technology, software, hardware, vertical, and region. All the segments of affective computing market have been analyzed based on present and future trends and the market is estimated from 2019 to 2025. The regional segment comprises the current and forecast demand for the Middle East and Africa, North America, Asia Pacific, Latin America, and Europe. Some noticeable players of the affective computing market are IBM, Google, Saffron Technology, Microsoft Corporation, Affectiva, Softkinteic System, Eyesight Technologies, Cognitec Systems, Elliptic Labs, and Pyreos. This report segments the global affective computing market into: Global Affective Computing Market: Technology Analysis Touch-Based Touchless Global Affective Computing Market: Software Analysis Speech Recognition Gesture Recognition Facial Feature Extraction Analytics Software Enterprise Software Global Affective Computing Market: Hardware Analysis Sensors Cameras Storage Devices and Processors Others Global Affective Computing Market: Vertical Analysis BFSI Media and Entertainment Government Defense Healthcare IT and Telecom Retail Automotive Global Affective Computing Market: Regional Analysis North America The U.S. Europe UK France Germany Asia Pacific China Japan India Latin America Brazil Middle East and Africa

Table of Contents
                    
                    
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	Chapter 1. Preface
	
		1.1. Report Description
		
			1.1.1. Objective
			1.1.2. Target Audience
			1.1.3. Unique Selling Proposition (USP) & Offerings
		
		
		1.2. Research Scope
		1.3. Research Methodology
		
			1.3.1. Market Research Process
			1.3.2. Market Research Methodology
			1.3.3. Level 1: Primary Research
			1.3.4. Level 2: Secondary Research
			1.3.5. Le
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