Global AR in Enterprise Market Research Report 2019 (Includes Business Impact of COVID-19)

  • TBI962557
  • March 20, 2019
  • Global
  • 100 pages
  • QY Market Research
                                              The AR for Enterprise Alliance provides organizations with the support they need to assess, plan and manage their enterprise Augmented Reality projects.
Increased adoption of AR technology by several sectors is the key factor driving the AR in enterprise market.

The global AR in Enterprise market is valued at xx million US$ in 2018 is expected to reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025.
This report focuses on AR in Enterprise volume and value at global level, regional level and company level. From a global perspective, this report represents overall AR in Enterprise market size by analyzing historical data and future prospect. Regionally, this report focuses on several key regions: North America, Europe, China and Japan.
At company level, this report focuses on the production capacity, ex-factory price, revenue and market share for each manufacturer covered in this report.

The following manufacturers are covered:
    Apple
    Blippar
    CyberGlove Systems LLC
    Daqri LLC
    Facebook Inc
    Google LLC
    HTC Corporation
    Magic Leap
    Marxent Labs LLC
    Qualcomm
    Microsoft
    Rockwell Collins
    Samsung
    Upskill
    Vuzix Corporation
    Wikitude GmbH
    Eon Reality
    PTC Inc.

Segment by Regions
    North America
    Europe
    China
    Japan

Segment by Type
    Head-Mounted Display
    Smart Glass
    Head-up Display

Segment by Application
    Automotive
    Aerospace and Defense
    Medical
    Gaming
 

Table of Contents

Executive Summary
1 AR in Enterprise Market Overview
    1.1 Product Overview and Scope of AR in Enterprise
    1.2 AR in Enterprise Segment by Type
        1.2.1 Global AR in Enterprise Production Growth Rate Comparison by Type (2014-2025)
        1.2.2 Head-Mounted Display
        1.2.3 Smart Glass
        1.2.4 Head-up Display
    1.3 AR in Enterprise Segment by Application
        1.3.1 AR in Enterprise Consumption Comparison by Application (2014-2025)
        1.3.2 Automotive
        1.3.3 Aerospace and Defense
        1.3.4 Medical
        1.3.5 Gaming
    1.4 Global AR in Enterprise Market by Region
        1.4.1 Global AR in Enterprise Market Size Region
        1.4.2 North America Status and Prospect (2014-2025)
        1.4.3 Europe Status and Prospect (2014-2025)
        1.4.4 China Status and Prospect (2014-2025)
        1.4.5 Japan Status and Prospect (2014-2025)
    1.5 Global AR in Enterprise Market Size
        1.5.1 Global AR in Enterprise Revenue (2014-2025)
        1.5.2 Global AR in Enterprise Production (2014-2025)

2 Global AR in Enterprise Market Competition by Manufacturers
    2.1 Global AR in Enterprise Production Market Share by Manufacturers (2014-2019)
    2.2 Global AR in Enterprise Revenue Share by Manufacturers (2014-2019)
    2.3 Global AR in Enterprise Average Price by Manufacturers (2014-2019)
    2.4 Manufacturers AR in Enterprise Production Sites, Area Served, Product Types
    2.5 AR in Enterprise Market Competitive Situation and Trends
        2.5.1 AR in Enterprise Market Concentration Rate
        2.5.2 AR in Enterprise Market Share of Top 3 and Top 5 Manufacturers
        2.5.3 Mergers & Acquisitions, Expansion

3 Global AR in Enterprise Production Market Share by Regions
    3.1 Global AR in Enterprise Production Market Share by Regions
    3.2 Global AR in Enterprise Revenue Market Share by Regions (2014-2019)
    3.3 Global AR in Enterprise Production, Revenue, Price and Gross Margin (2014-2019)
    3.4 North America AR in Enterprise Production
        3.4.1 ...
|  read more...

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