Amusement Parks Market Share, Industry Trends Report, 2018-2025 (Includes Business Impact of COVID-19)

  • TBI235777
  • August 01, 2019
  • Global
  • 132 pages
  • HCCResearch
                                              Abstract, Snapshot, Market Analysis & Market Definition: Global Amusement Parks Market

The global amusement parks market size was valued at USD 45.2 billion in 2017. It is likely to expand at a CAGR of 5.8% from 2018 to 2025. Innovative rides, accommodation facilities, and merchandise in amusement parks are gaining popularity among visitors of all age groups. As a result, there is a rise in the number of adults and children visiting amusement parks, thus expanding the size of the target audience.
Sale of merchandise and food & beverages through retail outlets and restaurants located inside the park are anticipated to be the key sources of ancillary revenue for amusement parks. Additionally, increasing urban population, international tourism, and rising disposable income of middle-class population are providing an upthrust to the market worldwide.
In order to increase their customer base and strengthen their position in the market, park owners are focusing on introducing wristbands to attract more visitors. For instance, in 2016, Six Flags Entertainment Corporation introduced a new wristband known as THE FLASH Pass. This wristband is an IoT-enabled band that ensures time management and tracks the queue. Such technological innovations have a positive impact and encourage higher footfall, subsequently strengthening park’s customer base.
In addition, ability to provide an adventurous and fascinating experience through attractions that can be offered despite unfavorable weather conditions is influencing owners to make significant investments into interior attractions. For instance, in August 2017, Efteling, a theme park in the Netherlands, spent USD 35.0 million to establish an indoor attraction known as Symbolica: Palace of Fantasy.The park took this initiative to expand its theme-based offerings and also maintain its position in the European market for amusement parks.
Amusement parks with themes based on fictional characters have higher popularity among visitors. These parks are also places where children can meet costumed characters, especially those based on famous Disney and Marvel movies. For instance, Universal Studios Orlando is highly popular among visitors for the Wizarding World of Harry Potter attraction that includes Hogwarts castle and other iconic infrastructures from the Harry Potter series. Similarly, Universal Studios Florida is known for its Diagon Alley theme park that offers adventurous and multidimensional rides.

Market Segmentation, Outlook & Viewpoint: Global Amusement Parks Market

Rides Market Segmentation & Outlook (Revenue, USD Million, 2014 - 2025)

Mechanical Rides

Water Rides

Other Rides

Age Market Segmentation & Outlook (Revenue, USD Million, 2014 - 2025)

Up to 18 Years

19 to 35 Years

36 to 50 Years

51 to 65 Years

More than 65 Years

Revenue Source Market Segmentation & Outlook (Revenue, USD Million, 2014 - 2025)


Food & Beverage




Key Players, Recent Developments & Regional Insights: Global Amusement Parks Market

The Asia Pacific market commanded more than 35.0% of the global revenue in 2017. Presence of various key players such as Shanghai Disneyland, Chimelong Ocean Kingdom, Tokyo Disneyland, Universal Studios Singapore, Hong Kong Disneyland, and Universal Studios Japan.
The market in Europe is likely to progress at a CAGR of 2.9% during the forecast period. The region is poised to witness establishment of new parks in early 2019.For instance, Park of Poland, which is projected to start operations in 2019, would include a water park called Suntago Water World worth EUR 150 million. The Suntago Water World is anticipated to include 30 different water slides, wave pools, pools, spa complex, mineral pools, and thermal health bath. Additionally, the water park is predicted to create 600 new job opportunities.
Amusement Parks Market Share Insights
The market is characterized by strong competition due to presence of major global players such as Cedar Fair Entertainment Company, Walt Disney Company, Comcast Corporation, and Chimelong Group Co. Increasing technological advancements to sustain competition coupled with establishment of various types of accommodation facilities are expected to stoke market growth.
For instance, in September 2016, Ardent Leisure Group launched its New-Look Tiger Land Park in its Dreamworld theme park. The new addition to the theme park was made to attract more visitors and create job opportunities for local economy.

Key Insights Covered: Global Amusement Parks Market
1.  North America, Europe, Asia Pacific, Middle East & Africa, Latin America market size (sales, revenue and growth rate) of Amusement Parks industry.
2. Global major manufacturers' operating situation (sales, revenue, growth rate and gross margin) of Amusement Parks industry.
3. Global major countries (United States, Canada, Germany, France, UK, Italy, Russia, Spain, China, Japan, Korea, India, Australia, New Zealand, Southeast Asia, Middle East, Africa, Mexico, Brazil, C. America, Chile, Peru, Colombia) market size (sales, revenue and growth rate) of Amusement Parks industry.
4. SWOT analysis, New Project Investment Feasibility Analysis, Upstream raw materials and manufacturing equipment & Industry chain analysis of Amusement Parks industry.
5. Global market size (sales, revenue) forecast by regions and countries from 2019 to 2024 of Amusement Parks industry.

Research Methodology: Global Amusement Parks Market
  • Data collection and base year analysis is done using data collection modules with large sample sizes. The market data is analyzed and forecasted using market statistical and coherent models. Also market share analysis and key trend analysis are the major success factors in the market report. To know more please Request a Sample Report.
  • Demand Side Primary Contributors: OEMs, Industrial Professionals, Researches, Suppliers and Distributors, Group Purchasing Organizations, Associations, Insurers, Universities, Technological Writers, Scientists, Promoters, Investors among others.
  • Supply Side Primary Contributors: Product Managers, Marketing Managers, C-Level Executives, Distributors, Market Intelligence, Regulatory Affairs Managers among other

Table of Contents
Chapter 1 Methodology and Scope
 1.1. Research Methodology
 1.2. Research Scope & Assumptions
 1.3. List of Data Sources
 1.4. List of AbbreviationsChapter 2 Executive Summary
 2.1. Amusement Parks Market - Industry Snapshot & Key Buying Criteria, 2014 - 2025
 2.2. Amusement Parks Market, 2014 - 2025Chapter 3 Amusement Parks Industry Outlook
 3.1. Market Segmentation
 3.2. Value Chain Analysis
 3.3. Market Dynamics
     3.3.1. Market driver analysis Rise in the demand for theme parks  Technological advancements Rising inte
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